/*
 * Digital Audio Mobile - A multi track studio for Windows Mobile
 * Copyright (C) 2008 David Olsson
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#if !defined(__TRACKROLLCONTROL_H__)
#define __TRACKROLLCONTROL_H__

#include "Control.h"
#include "MusicTime.h"

class Composition;
class DamDialog;

class TrackRollControl: public Control {
public:
    TrackRollControl(DamDialog *parent, unsigned int height, Composition *composition) throw();

    void resetSongPosition() throw();
    void updateSongPosition(const MusicTime &dT) throw();
    const MusicTime &currentSongPosition() const throw();

    const Track *currentTrack() const throw();
    Track *currentTrack() throw();
protected:
    virtual void paint(HDC hDc) const throw();
    virtual void controlNotification(HWND hCtrl, WPARAM notification) throw();
    virtual void click(unsigned int x, unsigned int y) throw();
private:
    HWND m_hTimeScroll;
    HMENU m_hContextMenu;

    Composition *m_composition;
    Track *m_currTrack;

    MusicTime m_viewStart, m_viewEnd;
    MusicTime m_marker;

    static const unsigned int DEFAULTVISIBLEMEASURE;
};

#endif
